Showing posts with label channels. Show all posts
Showing posts with label channels. Show all posts

Thursday, October 22, 2009

P&G moves soap opera genre online

OK... work drowning out all chances of sharing some of the great sutff that's happening out there around, but in a rather pathetic attempt to keep the flame alive, here are a few of the little tidbits i've come across in the last few weeks. Enjoy

This from cincinnati.com about how P&G are taking some large steps into online content...

By David Holthaus • dholthaus@enquirer.com • October 4, 2009

Now that "The Guiding Light" is a part of soap opera history, the newest stars of a Procter & Gamble drama are not Reva and Josh of GL's fictional Springfield, but Suzie and Steve Barston of real-life Los Angeles.

The Barstons are the stars of a 12-part series called "A Parent is Born," found not on television, but on the newest medium of choice for the world's largest advertiser, the Internet.

The Webisode is the latest example of how P&G, the inventor of the daytime drama, has moved beyond the soap opera and into the digital world, but with the same purpose it had when it launched the "Ma Perkins" radio serial in 1933: to create an interested audience it can use to build loyalty to its brands.

With the demise of "The Guiding Light," which ran on radio and then on TV for 72 years, P&G owns only one soap, "As the World Turns." The company that once produced more than 20 of the daytime television staples has turned its entertainment attention squarely to the Internet, practically abandoning the daytime TV genre it invented.

"We literally moved from radio to TV, and now we're in the digital world," said Pat Gentile, who heads P&G Productions, the Cincinnati-based unit that oversees P&G's entertainment properties. "We're putting our focus on creating digital content."

Just as it did with the soaps, P&G is creating places where it can gather a big audience, with the goal of building goodwill toward brands such as Pampers diapers, Iams dog food, Febreze fabric freshener and Dawn dish soap.

Case in point is "A Parent is Born," which follows the real-life Barstons from early pregnancy through the birth of their first child in a series of four- to five-minute videos available on the Web. The series is sponsored by P&G's Pampers brand and is found on the Pampers Web site. A 30-minute version aired on DirecTV in late August, and P&G plans to syndicate the series in other online venues.

"A Parent is Born" doesn't directly sell Pampers but helps shape how consumers feel about the brand, building what Gentile and other marketers call "brand equity." Following the young couple as they learn the baby's gender, decorate the child's room and talk about their hopes for their budding family can build an emotional connection to the brand that is valuable for creating long-time customers.

For Pampers, a $9 billion P&G brand, the show helps position it as a product concerned not only about keeping babies dry, but about the well-being of families, a key marketing message in the company's plans to double Pampers sales over the next several years.

A just-launched Web site, www.dinnertool.com, like the soaps, doesn't carry only P&G advertising, but is meant to be a destination site that brings a like-minded audience together. Dinnertool is a meal-planning site that generates recipes from a given list of ingredients, giving Moms a place to go when they need ideas for mealtime. "It fits nicely with our brands," Gentile said, especially after-dinner cleaning products such as Joy, Dawn and Cascade.

Its other destination site is www.petside.com, designed for dog, cat and bird lovers. More than a million of them call up the site each month, Gentile said.

Like the soap operas that preceded them, the Web sites don't simply pitch P&G products, but are meant to be sites that people return to over and over again, creating an interested audience that may be more receptive to the P&G message.

"People believe you more," Gentile said. "They don't feel like you're trying to shove something down their throats."

Providing good information is the key to creating a loyal audience, said Chris Allen, a University of Cincinnati marketing professor. "It's about providing content that attracts specific communities of users," he said. "It's the future of marketing."

The Web sites enjoy a major marketing advantage over television: e-mail. Visitors to the sites are asked to register, enabling P&G to capture potentially millions of e-mail addresses that it can use for surveys, for regular e-mail newsletters or to tout new products.

"A big part of the whole agenda is building that marketing database," Allen said.

The decline of the soaps as a marketing technique is due partly to its limited flexibility as a one-way medium; we can only watch, not interact. But it's also due to their aging audiences, those that are outside the marketer's ideal demographic.


Friday, September 12, 2008

Is iPhone the next Ad frontier?

Thanks for Gigaom for this thought provoking article:

The iPhone Apps Store is turning out to be a hit not just for Apple, but for the dozens of others who have been selling their apps on the store. Those that have been giving away their applications for free are doing even better. And now they have a way to monetize their apps. Today, a whole gaggle of free ad-supported applications are making their debut, thanks in part to AdMob, a mobile advertising startup based in San Mateo, Calif.

The company has signed up brand-name advertisers such as Herbal Essences, Fox Searchlights’ Choke, MGMs’ College, Toshiba, CBS News, Luxor Hotel and DirecTV. These advertisements are going to be embedded into popular iPhone apps such as Tap Tap Revenge by Tapulous, Sports Tap, BubbleWrap and Loopt, in addition to other apps such as Whrrl and Moblyng that already run AdMob ads. AdMob clearly believes that there’s money to be made by embedding ads into these applications — both for them, and for the app developers.

The company claims that its new rich media ad units, which were designed for the iPhone, have hit 100 million impressions in less than a month. “The company’s new rich media ad units designed for the iPhone have been live for just over a month and now has a reach of more than 100 million impressions worldwide each month.

“Ads on the iPhone deliver strong engagement for advertisers with triple, on average, the already high click-through-rates seen on mobile,” the company claimed in a press release. If that does indeed turn out to be a sustainable metric, advertisers are likely to view as the iPhone as platform worth supporting.

I’m sure that with the availability of geo-location data, on-screen advertising can be made more relevant and thus lead to better clickthroughs. More advertising dollars on iPhone apps could encourage developers to write more apps for the platform, and that could make the platform itself more enticing to phone shoppers.

To add a dash of rationality to my own arguments, I would like to point out that my thoughts are based on data from a single month and a single company working with a handful of brand advertisers. Let’s check in a few months and see how the story unfolds.

Original post at: http://gigaom.com/2008/09/08/is-iphone-the-next-ad-frontier/

First ever E-ink ad



In this video Adverlab has documented Esquire's E-ink newspapers and possibly the first ever E-ink ad for Ford Flex. Production costs for the e-ink insert are reportedly $8-$10 per cover.

Visit http://adverlab.blogspot.com/2008/09/esquires-e-ink-cover-and-ad-for-ford.html to read the original post thanks to Adverlab.

Thursday, August 28, 2008

TV's Future Looks Like Web's Present

Thanks Adweek: Forrester says targeted ads and a portal-like menu of options are coming to your set

Aug 27, 2008 -By Brian Morrissey

adweek/photos/stylus/25535-TV.jpg

Forrester: The shift will help TV remain the dominant advertising medium.

NEW YORK TV advertising is poised to change dramatically over the next decade, embracing the kind of targeting and user control already common on the Web, according to a new report by Forrester Research.

Forrester lays out a decade-long evolution that will ultimately result in most programming delivered on-demand with targeted ad messages based on location and behavior, along with community functions.

This "Personal TV," as Forrester calls it, would also deliver a Web-like experience for consumers, with a portal-like menu of programming options and search functions.

Forrester sees this shift giving TV an opportunity to remain the dominant ad medium it is today. While a personalized offering would seem geared toward further audience fragmentation, Forrester anticipates systems that would allow advertisers to reach mass audiences in a targeted manner. What's more, cable companies, with subscribers' billing histories, know more about users than Web companies. Ultimately, TV will work like the Web, enabling viewers to interact with ads up to the point of purchase.

"The players here are the people who own the popular programs and then the distributors who have digital systems capable of serving programs into set top boxes," said David Graves, the report's author.

That hasn't stopped Web giants such as Google and Microsoft from trying to break into the medium and extend their reach across TV advertising. Google is placing ads through Echostar's Dish Network and Microsoft has plans to build an ad network after buying Navic Networks.

In the near term, Forrester expects experimentation in video on-demand offerings by cable companies, like CBS's CSI on Comcast that includes ads that cannot be skipped.

Forrester predicts that in 2010, targeting and on-demand programming systems will be up and running, before the big industry-wide shift takes place from 2012-18.

What's taken so long? Forrester spreads the blame across the TV landscape. Cable companies didn't build-out video on-demand as an ad-supported platform, networks protected the lucrative status quo and agencies didn't push for innovation.

In-store ads change in response to shoppers behaviour & even features

Thanks EMILY STEEL at WSJ online for this update on some exciting new developments in in-store digital August 21, 2008; Page B7

Digital Screens Could Adjust Messages Based on Features

Ad targeting is coming to a store near you.

In the latest effort to tailor ads to specific consumers, marketers are starting to personalize in-store promotions based on products the consumer recently picked off a shelf or purchased -- and in the near future, based on what the shopper looks like.

Dunkin' Donuts is among the first marketers in the U.S. to begin testing the technologies, at two locations in Buffalo, N.Y. People ordering a coffee in the morning can see ads at the cash register promoting the chain's hash browns or breakfast sandwiches. At the pick-up counter, customers see ads prompting them to return for a coffee break in the afternoon and try an oven-toasted pizza.

[Dunkin' Donuts is among the retailers tailoring ads to consumers on in-store digital screens based on items that the customers have purchased.]
YCD Multimedia
Dunkin' Donuts is among the retailers tailoring ads to consumers on in-store digital screens based on items that the customers have purchased.

In a separate test, Procter & Gamble is placing radio-frequency identification tags on products at a Metro Extra retail store in Germany so that when a customer pulls the product off the shelf, a digital screen at eye level changes its message. When a consumer picks out a shampoo for a particular type of hair, for instance, the screen recommends the most appropriate conditioner or other hair products, says John Paulson, president of G2 Interactive, a digital-marketing arm of WPP Group's G2 Network.

This comes as advertisers are spending more of their ad dollars on in-store marketing. Audience fragmentation and the waning power of television ads are forcing marketers to make their pitches and tout their brands when and where consumers are closer to making a purchase: in the store.



Most of the experimentation by marketers is being done with the new digital screens that are appearing next to cash registers and in store aisles. Because cameras are embedded in many of these digital screens displaying the ads, marketers are hoping to serve up ads based on the consumer's appearance.

Many of the in-store targeted-advertising efforts are still in the early stages of development. Marketing executives say that much research still needs to be done to evaluate the best types of ads to display and the way consumers respond to messages. Some fear that the proliferation of screens makes it more likely that they will be ignored.

"I'm a skeptic on technology in the shopping environment," says Andy Murray, chief executive of Saatchi & Saatchi X, the Publicis Groupe agency that focuses on in-store marketing. Screens need to be useful to get people to pay attention, and if stores are just using them to sell products, shoppers won't be receptive, he says.

The company powering the screens for Dunkin', YCD Multimedia, is in the midst of deploying facial-recognition technologies that can classify people into certain demographic groups by identifying their approximate age and their sex.

Companies in the securities industries have been experimenting with facial-recognition technologies for some time. The technology often works by capturing an image of a person and using sophisticated algorithms to analyze features like the size and shape of the nose, eyes, cheekbones and jaw line -- against databases of face information. At the 2001 Super Bowl in Tampa Bay, Fla., for instance, security officials used facial-recognition technologies to scan for terrorists and known criminals.

Only recently has the price for digital screens dropped enough that retailers could afford to put the screens in stores. Even now, the digital signs operate on a delay in some places, so that marketers have to program their commercials days in advance -- which rules out changing the ads on the fly, based on the characteristics of a given the shopper.

At the 1,400 eight- and nine-foot-tall plasma screens in 105 malls across the U.S. operated by Adspace Networks, there is roughly a two-hour delay between the time an ad is downloaded and its appearance on the screens. In some cases, these ads have achieved their mission of spurring sales too well. When inventories of the advertised products have become depleted, the ads haven't changed to reflect that reality. "One of the issues we have is that we run out of stock," says Adspace Chief Executive Dominick Porco.

New technologies are helping some marketers address that problem. Aroma Espresso Bar, an Israeli café chain that also operates stores in New York and Canada, is testing YCD systems that automatically change the ads people see at the cash register as a way of managing inventory better. If there is a large amount of pastries that will go stale that night, for instance, a manager will switch ads on the screen to promote them, says Gali Goldwaser, marketing manager for Aroma.

Technology firms hope to ward off any potential privacy issues by not capturing and storing any personally identifiable information about consumers.

Wednesday, August 27, 2008

AdAge's Digital A list for 2008

Digital A-List 2008: No.1, Unilever

Digital A-List 2008: No.1, Unilever

Digital Marketer of the Year Scores by Making Web Tactics Part of Its Mainstream Marketing Plans

Here's the funny thing about Unilever being Digital Marketer of the Year: It doesn't really do digital campaigns.

Digital A-List 2008: No. 2, AKQA

Digital A-List 2008: No. 2, AKQA

Ad Age's Digital Agency of the Year Is Actually in the Business of Product Innovation

Fourteen years after it started as a boutique in London, AKQA has become a global powerhouse. In 2007, the San Francisco-based agency reached nearly 700 employees; revenue was up about 40% to $99 million; and new-client wins included Kraft Foods, Unilever, Cadbury Schweppes and Motorola, adding to a roster that already included Nike, Visa, McDonald's Corp., Microsoft Corp. and Coca-Cola Co.

Digital A-List 2008: No. 3, Google

Digital A-List 2008: No. 3, Google

Search Giant Strikes Deal With Publicis, and Doesn't Lose Share Upgrading Rivals

Convincing ad agencies that it was friend, not foe, was imperative for Google if it wanted to start snagging the big-brand budgets major agencies control, and the barely 10-year-old company was effective enough in that campaign that it struck a deal with Publicis Groupe to share ideas, co-develop products and exchange employees.

Digital A-List 2008: No. 4, NYTimes.com

Digital A-List 2008: No. 4, NYTimes.com

Ending an Unpopular Experiment to Capture Circ Revenue Has Paid Off

When The New York Times' website demolished the pay walls that had separated its columns and other premium content from the freeloading hoi polloi, it sealed a spot on the Digital A-List.

Digital A-List 2008: No. 5, Apple's iPhone

Digital A-List 2008: No. 5, Apple's iPhone

Changed Consumers' Perception of the Mobile Phone

No doubt Apple's sleek touch-screen iPhone is changing the look and feel of mobile phones. But more important, Apple CEO Steve Jobs has given mobile marketing a major boost with his iPhone.

Digital A-List 2008: No. 6, Digitas

Digital A-List 2008: No. 6, Digitas

Agency's Acquisition by Publicis Has Helped Shop Think Big Picture

Digitas continues to move beyond its roots as a direct-marketing agency to becoming a strong full-service digital partner that engages marketers building brands and businesses.

Digital A-List 2008: No. 7, J&J's BabyCenter

Digital A-List 2008: No. 7, J&J's BabyCenter

E-commerce Site Is Dominating Digital Mommyhood

Johnson & Johnson's BabyCenter is aiming for global domination and to follow moms beyond the confines of its website.

Digital A-List 2008: No. 8, Baidu

Digital A-List 2008: No. 8, Baidu

The 'Google of China' Is Moving Past Text-Based Search to Video, IM

Baidu.com is known as the "Google of China," the world's second-largest online market. Baidu has a dominant 62% share of China's search-engine market, according to China IntelliConsulting Corp. Google is the No. 2 player, with a 22.7% share, followed by Yahoo at 10.8%.

Digital A-List 2008: No. 9, ESPN

Digital A-List 2008: No. 9, ESPN

Its First-Round Knockdown at the Hands of Mobile Led to a Surprising Comeback

Keeping ahead of the game has been ESPN's signature play through the evolution of media, from its traditional TV base to print to its newer digital efforts.

Digital A-List 2008: No. 10, 'Cloverfield'

Digital A-List 2008: No. 10, 'Cloverfield'

A Chancy Experiment Created an Immersive Online Marketing Experience

The J.J. Abrams-produced horror movie "Cloverfield" played hard to get through the late summer and fall of 2007. A mysterious online movement was a key ingredient in the run-up to the movie.

Digital A-List 2008: Next in Line

From Rising Star Tribal DDb to ... 'Whopper Freakout'?

In the end, we chose 10. But there was plenty of debate over who should make this year's A-List. Maybe it's no surprise that a burgeoning global power like Tribal DDB would come close, but a purveyor of flame-broiled burgers? These players' remarkable forays in the digital realm show new media's not just for tech companies.

Digital A-List 2008 Executive of the Year: Brian McAndrews

Digital A-List 2008 Executive of the Year: Brian McAndrews

As Microsoft's Ad-Solutions VP, He Is Helping Map the Giant's Online Future

While many industry watchers have proclaimed the wisdom of Microsoft's Brian McAndrews, it's less his willingness to tackle the unproven path ahead and more the foresight in his past at aQuantive -- and that whopping exit strategy -- that makes him Ad Age's Digital Executive of the Year.

Wednesday, August 20, 2008

McDonald's is Launching Their Own Virtual World

This Is Smart Business.
by: Scott Goodson thanks to FutureLab

What can we learn from McDonald's creating their own virtual world? That they are moving into their own customized world says one thing to me, that it will become more valuable for brands to create and curate their own virtual worlds rather than joining existing public virtual worlds.

The reason being that the brand not only benefits from being in an innovative virtual world, but it owns the media and, over time this media, will become more and more valuable. Very smart marketing on the part of the firm and equally smart business.
From Virtual Worlds: McDonald's is apparently in the process of soft-launching a virtual world to take over HappyMeal.com. It's not clear how old the world is, but the contest is still open for kids to pick the virtual world's name--and, according to the intro video, new games, lands, events, etc., to build the world from the ground up based on videos.. So I'm guessing the transition is pretty new, possibly even just from last week. There is already an eye toward real-world integration: entering a code from actual Happy Meal boxes and bags as well as McDonald's milk cartons and Apple Dipper bags will let users unlock exclusive items in the Flash-based virtual world. Treehouse There are also already a fair number of environments available for play in addition to a customizable treehouse where you can store some of your virtual goods. Other items will customize users' avatars, add interactive pets, or feature interactive characters from movies, comic books, and TV shows. Aside from the cost of a Happy Meal, the website says everything is free for its users. Users can also earn points towards purchases simply by completing activities in the virtual world, but it seems like there will still be exclusive items available only for McDonald's customers. There also appears to be a metagame, where characters earn points and have "smarts," "strength," and "spark," stats. Points are earned through all the in-world activities, and the goal is to "keep your avatar happy" by keeping all three stats at their maximum level while playing. I'm not sure what that does, though. In addition to the casual games, there are also larger quests for users to complete as interactive stories throughout the world. Piratebay The registration process doesn't take much information from users, keeping it fairly private. Users can also simply login quickly as guests without providing any information. Of course, then they can't build their characters and houses over time. On the safety side, users can chat and add to a buddy list, but it looks like chat is done entirely through pre-set phrases. However, while there's a "Parent's Retreat" on the main site, I can't find any information specifically about the virtual world to confirm its safety precautions.

Original Post: http://scottgoodson.typepad.com/my_weblog/2008/08/mcdonalds-is-launching-their-own-virtual-world-this-is-smart-business.html

Ralph Lauren is first luxury retailer to launch mobile commerce

Every day brings a new technology and another brand that tries to get a head start by implementing it before the rest. Polo Ralph Lauren has become the first luxury retailer to launch mobile commerce. In Asia, it is common for people to buy products like Coke from vending machines through their mobile phones - that started as early as 2001.

What Polo Ralph Lauren is doing now, is aiming to attract business from the tech-savvy consumer in America by allowing them to buy products with codes that they intend to place in print ads, mailings and store windows, which will also be a feature of their sponsorship of the U.S Open later this month. Once users download the software to their phone, the codes can be scanned and they will be directed to a phone-friendly version of the Ralph Lauren site.

From Forbes, David Lauren, the Senior Vice-President of Advertising at the company and son of Ralph Lauren, said:

“We recognize that in America this is going after somebody who is more comfortable with technology. The truth is that in other countries, it’s becoming a part of their culture. The trend is coming, and as a fashion company it’s very important to identify trends and get ahead of them.”

Thanks to NGT and marktd for this post: http://www.marktd.com/2008/08/ralph-lauren-is-first-luxury-retailer-to-launch-mobile-commerce.html

Using QR codes to check food safety in store

Ever wonder how where your Dairy Farmers milk really comes from? In Japan, QR codes affixed to produce allow the curious shopper to check everything from a fruit or vegetable’s farm of origin to the soil composition it was grown in. Thanks to NGT and psfk for this post.
Homegrown Evolution points us to an interesting adaptation of QR bar codes in Japan. Bar codes are being affixed to produce that give a detailed history of the item’s origin. When scanned with a QR enabled cell phone, the code will tell the story of the fruits and veggies - where they came from, and how they were grown.

Wireless Watch Japan reports:

“Prefectural authorities and the JA Ibaraki Prefecture Central Union of Agricultural Cooperative cooperating with other farming and agricultural associations are adding QR code labels right at the point of origin. In the supermarket, consumers use camera equipped cell phones to scan the QR code on the label. The code links to a mobile website detailing origin, soil composition, organic fertilizer content percentage (as opposed to chemical), use of pesticides and herbicides and even the name of the farm it was grown on. Consumers can also access the same information over the Ibaraki Agricultural Produce Net website by inputting a numbered code on each label.”

Thursday, July 24, 2008

Introducing Knol

Wikipedia, Meet Knol
By MIGUEL HELFT
Seven months after Google began testing a service called Knol, a Wikipedia competitor, the company on Wednesday finally rolled it out.

The search expert Danny Sullivan aptly describes Knol as
“Like Wikipedia, With Moderation.” Articles on various topics are penned by individuals, and in many cases, experts — not collectively by the anonymous masses. Knol authors can choose to benefit from the “wisdom of the crowds” by letting others edit or supplement their articles. But those changes make it into Knol entries only with the author’s permission.

Knol, which, by the way, is short for knowledge, is making some people uneasy because it further transforms Google from a search engine that helps people find content into a site that helps people create and publish content.

Even though it will make money on many Knol pages with its AdSense program, Google promises that the objectivity of its search engine will not be compromised.

“We will treat Knol pages as we treat other Web pages,” said Cedric Dupont, a Google product manager. “If there is a Knol that is the first place in search results, it deserves that place.”

Of course, on many searches, it is Wikipedia’s ad-free pages that show up at the top of search results.

Mr. Dupont dismissed speculation that Knol was designed as a Wikipedia killer: “Google is very happy with Wikipedia being so successful. Anyone who tries to kill them would hurt us.”

There is a striking similarity between one aspect of the two sites. The text of Knol articles uses the same font as Wikipedia. Mr. Dupont said that is simply coincidence, as it is a commonly used font.

For now, Knol has only a few hundred articles, compared to the nearly 2.5 million in Wikipedia’s English language version. And for now, the best place to follow the debate on whether or not Knol is a Wikipedia killer is on the
Knol entry on, where else, Wikipedia.

 Thanks to the New York Times for this post also found at:
http://bits.blogs.nytimes.com/2008/07/23/wikipedia-meet-knol/index.html?ref=technology

Tuesday, July 15, 2008

Don't discount discount snail mail offers

We've become so keen to get in touch with the wired-up Gen Ys that we've over-emphasised electronic contact at the expense of direct mail. It turns out that they are now so un-used to receiving direct mail offers in the physical mailbox at home that teens really like being contacted this way. Ironically, this seems to be an (pardon the pun) "under the wire" way to reach them.
See the article at http://www.marketingprofs.com/news/marketing-inspiration/index.asp?nlid=454&cd=dmo121&adref=NmiM378

Tuesday, July 1, 2008

The new billboard - Advertising in store windows

Selling Ad Space Into Store Windows: The New Billboard Business
As marketers and media buyers scramble for more street-level advertising space in big cities, store windows are emerging as a new kind of billboard business. Store operators and building owners are going for the idea because it turns underused window space into cash. A growing number of marketers like it because new technology can make window advertisements three dimensional and interactive -- and more likely to directly engage pedestrians.
--
Again, thanks to AdAge for this insight into the newest way that advertising will start to invade our lives and our sanity... although I do think that the interactive 3D animations would be fun and could hopefully provide some higher purpose. Combine this space with the technology of billboards with eyes* that I posted an article about ("Billboards that look back" June 2) a few weeks ago, and it is also a highly targeted media.
*These 'eyes' are cameras that capture data about passers-by, e.g gender, approx. age, etc

http://adage.com/brightcove/lineup.php?lineup=1266084202


Crackle.com

I love this idea! How cool would it be to launch Renault's new SUV in Australia by spelling out Koleos - imagine the terrain the vehicle would have to cross, great for product demonstration and PR... if only we came up with it first. 
Thanks to Media Post Publication for this article found at: http://publications.mediapost.com/index.cfm?fuseaction=Articles.san&s=85700&Nid=44429&p=948634

Crackle.com Hopes For Another Hit
by Tanya Irwin, Monday, Jun 30, 2008 7:00 AM ET

Most of us might not be able to afford the gas to drive around aimlessly this summer, but we can point our browser to Crackle.com and watch comedian Marc Horowitz do it instead.

"The Marc Horowitz Signature Series" chronicles prankster Horowitz as he drives the shape of his signature on a map of the U.S., stopping in 20 towns along the way to stage one-off "community building" (read totally off-the-wall) experiments. In one town he goes door-to-door to personally serve residents a fancy breakfast in bed, and in another, invites residents to gather for a ceremony to "bury their problems"--photos of ex-girlfriends and video game consoles welcome.

The exclusive biweekly series will air new episodes on Tuesdays and Fridays on Sausalito, Calif.-based Crackle, a Sony Pictures Entertainment company. "Marc's latest journey is unpredictable, smart and hilarious--exactly the kind of entertaining original content Crackle's unique audience appreciates and has come to expect," said Crackle GM Jonathan Shambroom in a statement.

"Signature Series" joins Crackle's instant hit "The Jace Hall Show," a comedy and lifestyle interview show hosted by video game personality Jace Hall. In the first 48 hours after the launch on June 5, more than half a million viewers tuned in to Crackle to watch the first show. Since the show's launch success, the first two episodes and their outtakes have gone on to attract over one million viewers.

The show is a 13-part original series with exclusive behind-the-scenes footage from the hottest game developers, and features rare interviews in which actors, musicians and athletes discuss their lives in the context of the entertainment convergence world.

Part of the viewing frenzy at launch time was fueled by rumors and speculation around Hall's "special glimpse" of the long-awaited "Duke Nukem Forever" video game, which he delivered in episode one. Episode two featured singer/actress Christina Milian as she challenged Jace's gaming skills.

Sony relaunched Grouper as Crackle last summer and turned the video-sharing Web site into a streaming entertainment network geared toward discovering new online talent. The site has some of the highest click-through rates on the Web. Crackle delivers programmed and customized video streams to a global audience via a multi-platform syndication network that includes Sony devices, IPTV, leading social networks and one-click viral Web distribution.

Monday, June 23, 2008

NIKEiD

Nike has taken the excitement of custom designed sneakers to a new level with this mobile application...  Thanks to Contagious for this post.

Masterminded by AKQA, London, NIKE PHOTOiD is a brand new mobile application which allows users to customise their own set of sneakers according to their physical surroundings. You simply take a picture of something on your camera phone (it could be anything from a piece of graffiti to an ice cream sundae) and then send this pic off to a shortcode via MMS. The NIKEiD website then picks out the two strongest colours from your image and uses them to colour your custom sneakers. Within a minute, you are sent a link with your design superimposed over the original source of pantone inspiration.

You can then save this image as wallpaper for your mobile, send it to a mate or, by entering the unique DESIGNiD at NIKEiD.com, link directly to your design to complete and actually purchase the sneakers. As one particularly over-excited sneaker-freak in our office inquired with a faint hint of dribble at the corner of his mouth: ‘So I could take a picture of a grassy meadow and then it would text me a link to buy my very own Nike Grassy Meadows?’ Yeap chap - that’s about the long and short of it...

http://nikeid.nike.com/photo/

Thursday, June 19, 2008

Skype 4.0

A Redesign at Skype
By BRAD STONE, NY Times

Skype, eBay’s Internet phone division, has always been something of a problem child for the e-commerce giant.

The service is growing like a weed, with 309 million registered users. It earned $126 million in the first quarter, exceeding what eBay and PayPal earned at similar age.

Yet considering eBay paid $2.6 billion for Skype in 2005 and last year took a massive write-down on the acquisition, investors and industry observers still view Skype through the thick, dreary lens of disappointment.

Now eBay hopes to give them a new pair of glasses. Tuesday night the company will make available a test of a new version of the program, called Skype 4.0, which it says is the most dramatic redesign of the calling service in its short five-year history.

Josh Silverman, Skype’s president, says it was time to evolve Skype’s user interface. The service started out by offering free audio calls but has gradually added other kinds of communication, like video calls, file-sharing, and text chats. The main purpose of the upgrade, he said, is to bring all those modes together and make it easier to switch between them in a single conversation.

“If I were to sum it all up, that is what 4.0 is about: the next leap forward in integrated communications,” he said.

The full article can be found at: http://bits.blogs.nytimes.com/2008/06/17/a-redesign-at-skype/index.html?th&emc=th

Wednesday, June 18, 2008

5 Simple Ways to Start Tracking Word of Mouth Traffic

These tips are thanks to Endless Plain by Serengeti Communications:

Word-of-mouth traffic can be some of the best, most qualified visitors to your site. But, how do you actually know if you are getting traffic from word-of-mouth? PPC and SEO efforts are easy to track because you can segment out traffic based on the specific referrers or entry pages (PPC). You have to be a bit creative to find the word-of-mouth traffic.

1. Check out your direct traffic (no referrer)
2. Check out your branded keyword traffic
3. Check out the blogs
4. Check out the blogs and other conversations
5. Ask your customers
See the full article by Joy Brazelle for more detail:
http://endlessplain.com/2008/06/17/5-simple-ways-to-start-tracking-word-of-mouth-traffic/

Monday, June 16, 2008

The DO's and DONT's of URL promotions

This post is from iMediaConnection
By Aaron Goldman

Choosing a good domain name is only half a marketer's battle. Learn how your URL display can impact your brand for better, or worse.

I was excited to read
Jeremiah Johnston's recent column on integrating domains into overall marketing strategy. URL selection and deployment is an oft-overlooked weapon in the marketing arsenal.
In his piece, Johnston focused on securing generic URLs to bolster a brand's position in the marketplace -- e.g., Russian Standard Vodka buying Vodka.com for a cool $3 million.

Supplementing YourBrandName.com with YourProduct.com, YourCategory.com or YourSlogan.com is definitely a sound approach.

However, choosing a good URL to support your brand is only the beginning. Effectively integrating a domain into your program requires careful promotional guidelines.
Too often I see marketers shell out top dollar for a premium domain name -- or worse, cop out with an obscure URL that no one will remember -- and bury it in all lower case at the bottom of an ad. It's quite rare to find a marketer giving his URL the attention it deserves by presenting it in an impactful way.

To illustrate my point, here are screen captures of the last frame of two different TV commercials. See the difference?


For more examples and the full article, visit: http://www.imediaconnection.com/content/19544.asp

List of online communities, networks, etc for all ages

This is a great list of site that people at different life stages and ages are using online. Thanks to Web Strategy by Jeremiah for this great resource.

List of Communities, Virtual Worlds, and Social Networks for Youth, Boomers, Retired, and Beyond 

Posted: 11 Jun 2008 02:28 PM CDT

I’m doing research around how different ages using social networks, communities, and virtual worlds by age, and will compile this list as it grows. I’m looking for established community sites that are mature enough to work with brands. There is already so much coverage on mainstream social networks like Bebo, MySpace, Facebook, and LinkedIn that we forget about the other smaller niche networks.

First, understand technographics (how ages use social media) by accessing Forrester’s profile tool <
http://www.forrester.com/Groundswell/profile_tool.html> , available for free. If you know the demographics for any of these, please leave a comment.

Youth
I’m primarily seeking communties that are under 18, beyond just MySpace.
Club Penguin, Disney <
http://www.clubpenguin.com/>
8-12, Virtual World Stardolls <
http://www.stardoll.com/en/>
Young Girls 10-17, Social Network, virtual dolls Barbie Girls <
http://barbiegirls.com/homeMtl.html>
6-16, Virtual World WeeWorld <
http://www.weeworld.com/>
Youth, Avatar based Social network Zookazoo <
http://www.zookazoo.com/>
6-10 year olds, Virtual World Club Penguin, Disney <
http://www.clubpenguin.com>>
8-12, Social network, virtual dolls Gaia <
http://www.gaiaonline.com/>
Teens, Virtual World Habbo Hotel <
http://www.habbo.com/>
European Youth, Virtual World Cyworld <
http://www.cyworld.com>
South Korean youth, (and now global), virtual/social network Neopets <
http://www.neopets.com/>
Youth, Virtual Pets Pixie Hollow, Disney <
http://disney.go.com/fairies/pixiehollow/comingSoon.html>
Young Girls, Virtual Pet Teen Second Life <
http://teen.secondlife.com/>
Teen, Virtual World Webkinz <
http://www.webkinz.com/>
Youth, Virtual World Piczo <
http://www.piczo.com/>
Teens, Social Network Shining Stars, by Russ <
http://www.shiningstars.com/>
Youth, ‘name a star’
Puzzle Pirates <
http://www.puzzlepirates.com/>
Youth, Gaming, Virtual World

50+
Now of course, boomers and retired are also going to be on lifestyle social networks like Facebook and LinkedIn, but I’m seeking examples that are focused in on reaching these folks.

Eons <
http://www.eons.com/>
50+, Social Network BOOMj <
http://www.boomj.com/>
50+, Social Network Tee Bee Dee <
http://www.tbd.com/>
Boomers, Social Network There’s a larger list of Boomer sites <
http://emersondirect.wordpress.com/2007/11/13/the-top-30-social-network-sites-for-baby-boomers/> , many I’ve not heard from.

Departed
Someone suggests this in the comments in Friendfeed, makes sense.
Legacy <
http://www.legacy.com/NS/>
Respectance <
http://respectance.com/>
Tributes.com
SweetMemoriesSite <
http://www.SweetMemoriesSite.com>
ChristianMemorials <
http://www.christianmemorials.com/>
PreciousMemoriesAndMore <
http://www.preciousmemoriesandmore.com/> For what it’s worth, I hope this blog lives on past my time here.

Related Resources
Danah Boyd has a great PDF on Youth and Social Networks (PDF) <
http://www.danah.org/papers/WhyYouthHeart.pdf>
Many reports (260) on Forrester site tagged youth <
http://www.forrester.com/rb/search/results.jsp?N=0&Ntk=MainSearch&Ntx=mode+MatchAllPartial&Ntt=youth>


http://www.web-strategist.com/blog

Seminar at Cannes Lions 2008 "The Social Metropolis"

Newsletter from GoViral:

The Social Metropolis
The main theme of The Social Metropolis is Digital Brand Activation. In the following you will be introduced to how you do Digital Brand Activation and why you should be using a Digital Brand Activation approach.

What does Social Metropolis mean?
Media is democratizing – participation is taking over from more passive media forms. This leads to a greatly diversified and fragmented media place – one where it is harder to engage people.
Ultimately, the attention economy of the Social Metropolis is a zero-sum game. The attention somebody gets, someone else is denied.

One of the key challenges is to stay on top of the developments in the Social Metropolis. Just like a real city, the infrastructure develops all the time. Technology is the driver of all this, but it is also what will help us re-activate our brands in the social media world. Technology can help us reach the right people and measure our activities properly. Just think how well we have defined the traditional formats of mass marketing, and how much time we are spending, planning the right channels to get the desired outcome. The same consistent structure, quality, and insights are needed to achieve and maintain a high quality on your social media campaign plan, only the target can now be 1000 destinations instead of 10. The answer to this challenge is: The right mix of good content, the right technology and good media planning.

Social Citizen Activation
The framework for Social Citizen Activation regards Content, Activation and Attention; a) Content; we need to get content right in order for people to like it. b) Activation; we need professional and technologically aided distribution, if we are to succeed in reaching the right people c) Attention; mapping what we plan to do and measuring properly, what we achieved, allows us to receive feedback, benchmark our social media campaigns and gradually improve our activities. This is basically the three stages we take you through at GoViral – content evaluation, seeding and tracking with some spice and some insights to why these three phases are the right ones.

Digital Brand Activation
Bringing something to the table for users, in order to receive their support, requires a very different mind-set and set of tools than traditional advertising. There is a major difference between getting people to promote a social cause, and the interests of your company. Quite frankly, social epidemics are quite rare, especially for companies to instigate on purpose. The solution can be found in "big seed marketing" and "always on".

Big Seed: The central thesis of our book is that between the traditional mass marketing approach, and the newer influences such as viral marketing, is an important gap that marketers can capitalize on. Inspired by Duncan J. Watts, we propose an approach called 'Big Seed Marketing' that combines viral marketing tools with old fashioned mass media techniques in a new and creative way. Big seed means optimizing your content strategy and your distribution strategy to craft effective campaigns.

Always on: A central concept in marketing is the campaigns. All of marketing are set up today to plan and execute campaigns. 'Always on' addresses what happens when people are talking all the time, and you are only talking three months pr. year. For that, we have described the entire circle of marketing as a) search, b) review, c) buy and d) affect others. This circle covers the user's journey from potential customer to active brand advocate. 'Always on' invites the reader into a world, where people are discussing, reviewing and rating your product and brand all the time. A metropolis that never sleeps…
'Always on' means optimizing your online strategy to make sure you are present at all the main touch points of the consumer journey, that you have enough content available, and that you help the users get the best experience. This includes community building, easy access to help, services and guides, experiences and much more.

Nike Hyperdunk
The Nike Hyperdunk is the company's lightest and strongest basketball shoe ever. Weighing in at only 13 ounces, the Hyperdunk is 18% lighter than the average Nike Basket ball shoe, giving you better performance on the court and, apparently, allowing you to jump over speeding Aston Martins.
Nike produced two co-branded videos, featuring basket ball superstar Kobe Bryant jumping over a speeding Aston Martin and a pool of snakes, together with the Jackass crew.

Content. Activation. Attention.
The content of the video is great, because it just on the verge of unbelievable, but not crossing the line. Did he actually do it? Since the content is of such high quality, the activation phase is easier. People pass it on, if it is good enough. Companies still need to work professionally with placing the content in all the right channels, though. Attention is difficult to speculate about on this one, but having constructed the campaign with multiple clips, Nike managed to generate more than 7,5 mio. views over the first running weeks of the campaign, just on Youtube. More than 1,5 mio. additional views came from spoof videos or responses to the campaign. In addition, several of the spoof videos link to the original ones, creating a more vibrant user experience as well as better results for the campaign.

Did Kobe Bryant actually do the jumps or were they fabricated? Judge for yourself:

Aston Martin <
http://www.youtube.com/watch?v=BIWeEFV59d4>
Pool of Snakes <
http://www.youtube.com/watch?v=QBJZXyfLrpU&amp;feature=related>

Kind regards,
Pernille Hegnsholt
http://goviral.com/viralradar.php

Friday, June 13, 2008

Tweet your service

Thanks to NGT for this post on how our brands can make REAL use of Twitter, however, I can't imagine the amount of work involved in maintaining this kind of customer communication!

Jet Blue Tweets Customer Service
JUNE 11TH, 2008 BY ALLISON

More and more, smart marketers are scanning Twitter for mentions or creating Twitter channels for a brand’s “followers.” By microblogging, they can give consumers real-time company news, coupons, contests, etc. Some companies are even running customer service via Twitter. We recently came across a great case study on StyleITOnline.com, which chronicles a users’ actual experience:

For the rest: http://www.nextgreatthing.com/wordpress/2008/06/11/jet-blue-tweets-customer-service/