Showing posts with label AugmentedReality. Show all posts
Showing posts with label AugmentedReality. Show all posts

Thursday, March 18, 2010

Pizza Hut on the go


Pizza Hut has launched an Australian iPhone app to enable mobile ordering of products.

The app features an augmented reality function or ‘GPS Store Finder’, giving iPhone 3Gs users with the ability to find their nearest Pizza Hut store. Users can hold up their iPhone 3Gs, the camera opens and the screen shows what is in front of the user, as well as small tabs highlighting the direction and distance of Pizza Hut locations nearby.


All iPhone users will have fun with the exclusive racing game – a great way to be entertained while waiting for their orders to be delivered.

The app gives customers the ability to order a selection of food including pizza, tuscani pasta, sides, and drinks. Orders can be saved as an ‘ifav’, making it quicker to order in the future.

Pizza Hut’s iPhone app has been specially created for the local market and is based on the popular US version.

The app can be viewed at http://www.pizzahut.com.au/iphone and downloaded from the iTunes store.

Pizza Hut will also launch a new ordering service for a variety of other 3G mobile phones in the near future.

To see a demonstration of the app, go to www.pizzahut.com.au/iphone.

From Inside Retailing March 17

Tuesday, September 29, 2009

Yelp AR

OK, catching up with stuff, so apologies if this is a little old. Still, nice move by Yelp towards making AR something useful for the real world. Thanks Contagious.

Yelp AR

01/09/2009
Oh, but the barriers, they just keep crashing down. Augmented reality has had something of a bad press recently, when a spate of largely pointless branded applications served only to reveal that 1) most people do their research in the same places, hence the coincidence of timing and 2) the novelty of technology for technology’s sake is shortlived. The potential for AR apps on mobile, where the practical benefits become obvious, were hampered by Apple’s insistence that we would have to wait for the iPhone OS 3.1 update, and low user numbers for the few handsets compatible with Google’s Android platform.

(All this is said with a nod to the innovators over at Dutch financial institution ING, whose AR app for the Android platform was released in January and allows users t
o locate their nearest cashpoint. http://tiny.cc/ING784)

However, user review hub Yelp’s new application for the iPhone has managed to combine the powerful tenets of purpose, functionality and technology in order to create an augmented reality app indicative of the future we were promised when the technology was first unveiled. Not only does it offer news and reviews on restaurants etc. in the area, when you shake your iPhone three times to wake the inbuilt accelerometer you can activate a feature they call Monocle. Monocle then allows you to use your iPhone camera viewfinder to layer augmented reality information over the objects in the window, in real time. There’s a demo here that explains it fully, courtesy of Mashable: http://tiny.cc/mashAR


Obviously this is a cunning use of the technology, and ideally matched to Yelp’s raison d’être. What we find fascinating is the way in which this application was created, discovered, and seeded, almost with a buzz mechanism built in to the product.

he Monocle window, once you get it working, says: ‘The Monocle is activated. Yelp thought reality was boring, so we augmented it’. Blogosphere hero Robert Scoble was the first to uncover the ‘easter egg’ functionality, and then spread the word to iPhone enthusiasts eager to share the ‘secret’, particularly as it seemed to have been constructed in direct breach of Apple’s own mandate concerning AR.


This is the stuff of which PR ripples are made - a secret functionality, a useful application of a prevalent technology, and a targeted launch designed for online chatter. We hope that this smart thinking from Yelp is indicative of AR’s evolution into a valid medium for information delivery and branding.


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