Friday, October 23, 2009

Video painting

Thanks Piero for sharing this mad stuff from SWEATSHOPPE

SWEATSHOPPE, 4spots, the landing extras

SWEATSHOPPE, 4spots, the landing extras from SWEATSHOPPE on Vimeo.



In an effort to establish new platforms for public art and performance, the
multimedia duo SWEATSHOPPE has developed a new interactive technology that enables
them to explore the relationship between video, mark making and architecture. Dubbed
"video painting", this technology allows them to essentially "paint" video onto any
surface. Shooting in Queens, Brooklyn, and Manhattan, the duo spent weeks
documenting their work in urban settings to create "The Landing" the first in a
series of episodes that showcases their work as artist, technologist and performers.
This video shows 4 full uncut extra clips form the landing.

sweatshoppe.org
myspace.com/sweatshoppe
brunolevy.com

Thursday, October 22, 2009

Open Source Government: San Francisco City App Store

Now this is how to appraoch government and data. Thanks again psfk...

Open Source Government- San Francisco City App Store

The City of San Francisco recently opened DataSF.org, a website to help improve government transparency, and increase citizen access to city data. One project that has spawned from this initiative is an app showcase which collects the many locally focused applications being created from this new open data.

Some of the apps include:

Crimespotting – San Francisco Crimespotting is an interactive map of crimes in San Francisco and a tool for understanding crime in cities.

EveryBlock – EveryBlock publishes a news feed for every city block in San Francisco. Enter your street address, neighborhood or ZIP code, and the site shows you recent nearby mainstream/blog news coverage, police calls, building permits, restaurant inspections and much more — updated throughout the day, every day.

CleanScores – CleanScores is bringing you the health inspection scores of restaurants around San Francisco.
EcoFinder – EcoFinder for iPhone and iPod Touch helps you find out where to recycle and properly dispose of just about everything. You select the material you need to recycle or dispose of, and the EcoFinder will show you the relevant businesses and services closest to you.

Routesy San Francisco – Routesy will help you find your way around the Bay Area’s top transit systems — San Francisco Muni and BART — in real time. Simply choose the line you want to ride, and Routesy will show you the closest stop or station, along with real-time prediction data to make sure you make it on time.

[via Mashable]

P&G moves soap opera genre online

OK... work drowning out all chances of sharing some of the great sutff that's happening out there around, but in a rather pathetic attempt to keep the flame alive, here are a few of the little tidbits i've come across in the last few weeks. Enjoy

This from cincinnati.com about how P&G are taking some large steps into online content...

By David Holthaus • dholthaus@enquirer.com • October 4, 2009

Now that "The Guiding Light" is a part of soap opera history, the newest stars of a Procter & Gamble drama are not Reva and Josh of GL's fictional Springfield, but Suzie and Steve Barston of real-life Los Angeles.

The Barstons are the stars of a 12-part series called "A Parent is Born," found not on television, but on the newest medium of choice for the world's largest advertiser, the Internet.

The Webisode is the latest example of how P&G, the inventor of the daytime drama, has moved beyond the soap opera and into the digital world, but with the same purpose it had when it launched the "Ma Perkins" radio serial in 1933: to create an interested audience it can use to build loyalty to its brands.

With the demise of "The Guiding Light," which ran on radio and then on TV for 72 years, P&G owns only one soap, "As the World Turns." The company that once produced more than 20 of the daytime television staples has turned its entertainment attention squarely to the Internet, practically abandoning the daytime TV genre it invented.

"We literally moved from radio to TV, and now we're in the digital world," said Pat Gentile, who heads P&G Productions, the Cincinnati-based unit that oversees P&G's entertainment properties. "We're putting our focus on creating digital content."

Just as it did with the soaps, P&G is creating places where it can gather a big audience, with the goal of building goodwill toward brands such as Pampers diapers, Iams dog food, Febreze fabric freshener and Dawn dish soap.

Case in point is "A Parent is Born," which follows the real-life Barstons from early pregnancy through the birth of their first child in a series of four- to five-minute videos available on the Web. The series is sponsored by P&G's Pampers brand and is found on the Pampers Web site. A 30-minute version aired on DirecTV in late August, and P&G plans to syndicate the series in other online venues.

"A Parent is Born" doesn't directly sell Pampers but helps shape how consumers feel about the brand, building what Gentile and other marketers call "brand equity." Following the young couple as they learn the baby's gender, decorate the child's room and talk about their hopes for their budding family can build an emotional connection to the brand that is valuable for creating long-time customers.

For Pampers, a $9 billion P&G brand, the show helps position it as a product concerned not only about keeping babies dry, but about the well-being of families, a key marketing message in the company's plans to double Pampers sales over the next several years.

A just-launched Web site, www.dinnertool.com, like the soaps, doesn't carry only P&G advertising, but is meant to be a destination site that brings a like-minded audience together. Dinnertool is a meal-planning site that generates recipes from a given list of ingredients, giving Moms a place to go when they need ideas for mealtime. "It fits nicely with our brands," Gentile said, especially after-dinner cleaning products such as Joy, Dawn and Cascade.

Its other destination site is www.petside.com, designed for dog, cat and bird lovers. More than a million of them call up the site each month, Gentile said.

Like the soap operas that preceded them, the Web sites don't simply pitch P&G products, but are meant to be sites that people return to over and over again, creating an interested audience that may be more receptive to the P&G message.

"People believe you more," Gentile said. "They don't feel like you're trying to shove something down their throats."

Providing good information is the key to creating a loyal audience, said Chris Allen, a University of Cincinnati marketing professor. "It's about providing content that attracts specific communities of users," he said. "It's the future of marketing."

The Web sites enjoy a major marketing advantage over television: e-mail. Visitors to the sites are asked to register, enabling P&G to capture potentially millions of e-mail addresses that it can use for surveys, for regular e-mail newsletters or to tout new products.

"A big part of the whole agenda is building that marketing database," Allen said.

The decline of the soaps as a marketing technique is due partly to its limited flexibility as a one-way medium; we can only watch, not interact. But it's also due to their aging audiences, those that are outside the marketer's ideal demographic.


Friday, October 9, 2009

Virtual Street Games

Thanks PSFK for this on some cool virtual gaming

Virtual Street Games

A massive hi-tech athletics tournament is scheduled to take place between three cities in the north-east of England. Gateshead, Sunderland and Middlesbrough will all compete against each other simultaneously from there respective locations within a digital court. KMA has designed this virtual/real playing field that uses projected light and thermal imaging technology to create interactive elements and track player movements.

designboom explains how it works:

the ‘courts’ created by projected light; each court comprising a central playing area and two zones representing the other two locations. balls of light appear from the centre of each court – these projected images can be moved by players physically ‘touching’ them. the aim of the first game is for each location to gain points by moving as many balls as possible to the other locations. games last 90 seconds and 5 games make a series – through which the games increase in complexity as players become more familiar with the rules. the town or city with the most points at the end wins.

The games will take place from 29th October – 1st November.

prodesignboom: “KMA: great street games”


Digital Blackbook

Thanks Mr. James for sharing this on some cool graffiti tracking tech. Via Today and Tomorrow

October 7th, 2009

Digital Blackbook is the second version of Evan Roth his Graffiti Analysis project. It’s a tool that can capture graffiti tags, or actually any drawing, and visualise them afterwards in a very nice way.

Digital Blackbook by Evan Roth

Digital Blackbook by Evan Roth




Wednesday, October 7, 2009

Losing To The Social Web: Visualized

Interesting post from Digital Buzz Blog. I guess my only real argument against this 'everything going social' idea is that just as we've all foreseen the death of TV and print, the reality is that these media, just like websites and microsites, have roles that they will continue to fill for the near future at least, even though these roles may well change. To my mind, there is never a single answer and smart use of digital will involve multiple presences and activities that cater to the myriad of ways people want to find, absorb, engage and share information. Marketing via content, utility and distributed services... hell yes, but don't rely on me wanting to check out your products in public while i hang out with my friends.
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A brands website has been the single biggest ”online” focus for 99% of businesses over the last 10 years apart from banner campaigns and microsites here and there, but with the evolution of social media growing at unheard of rates (Twitter is up over 3500% alone this year, while Facebook increased over 700% to finally overtake MySpace and then turned them to dust!) businesses really need to think about what’s happening to their website traffic…

I recently read a great post on Supercollider by Geoff Northcott (via Martina on Adverblog) that talked about the end of the destination web, along with adage, we are social and adweek about how the times are fading for websites and microsites are dead – Geoff posted a few good Google trends graphs, so I thought I might take that a little further, find a few additional graphs and look at why and where this traffic is going…

What you’ll notice from the graphs below (you can see them here) is that some of the biggest brands, websites and portals are loosing unique visitors hand over fist for the last 3 years. Doesn’t make sense right? More and more people are connecting online, brands are spending bucket loads of cash on digital campaigns, so website traffic should be the complete opposite? (note. the graph below with out a heading is the BBC.co.uk)

Brands-Trending-Down

So with such dramatic declines in website traffic and rapidly increasing numbers of Internet connected people, where is all that traffic going? The Social Web – the emerging networks where everyone is connected, everything is relevant, and everything can be shared with a single click and browsed, summarized or bookmarked with ease…

Brands-Trending-Up

There are 2 key reasons why website traffic is declining.

  1. Social Networks (obviously) are growing and most people prefer to hang out there instead of searching the big brands websites for content to interact with. Your friends on Facebook and Twitter share what you’re already interested in. Everything is relevant and you don’t have to leave to get the best content from 10 of your favourite brands / websites.
  2. Off-Site Content Distribution is rapidly growing, I’m talking RSS Feeds, Twitter, YouTube Channels, Facebook Fan pages and so on… All the best brands and websites now actively push their content (the same stuff you use to get from their website and still want to access) to as many various “off-site” sources and platforms as possible.So naturally this removes unique visitors from their main sites, channeling them into a maze of various networks, feeds and tweets…Oh, and ofcourse, widgets/apps – we’ve only just seen the start of these.

Over the next few years, brands will need to re-structure they way they deliver experiences to their customers online (the best ones are already doing it), and that means delivering unique content to anywhere customers want to experience it.

Maybe that’s the latest offers by RSS feeds, new product demos by YouTube, campaigns by iPhone apps, online shopping via widgets in facebook or branding exercises by seeding stopmotion viral videos (they seem to be all the rage!)?

The fact is, agencies and brands will need to work out how to deliver the relevant content, branding and experiences they are currently achieving on their own websites, into highly competitive social networks, feeds, apps and widgets, where every “campaign” or “offer” has to be groundbreaking just to get noticed… and then there was tracking…!

I don’t think websites & microsites are dead yet. There are still years and years of usefulness ahead for them, we’ll just need to come up with better ways to connect them and their content into the social lives of customers online…


Facebook Now Tracking Gross National Happiness; Continues Hoarding Data

Thanks Mashable for this on Facebook's latest data fun... and greed

Written by Marshall Kirkpatrick / October 5, 2009 1:09 PM / 12 Comments

Facebook announced this afternoon that it is tracking what it calls its version of Gross National Happiness, based on an analysis of the positive and negative words people use when updating their Facebook status. It's very interesting to see how people feel about various world events that Facebook has cross referenced - US users are more happy on Thanksgiving than on Christmas, for example.

The new index is interesting, but it's also a frustrating example of just how much value Facebook is withholding by not allowing everyone access to the anonymous, aggregated activity and conversation of more than 300 million people.

FBGNH.jpg

Almost a year ago we wrote about how a widely discussed Facebook Sentiment Engine could be a huge asset. That theoretical possibility held at least as much potential as the very real Google data about most popular searches minute-by-minute during the last Presidential debates.

One best-case scenario we imagined looked like this:

Think of the non-commercial, public interest kind of data that could be acquired. When the economic stimulus plan of 2009 was first announced on national television - what was the reaction of people in their mid twenties who lived in the Mid West of the US? Was that collective reaction substantially different from the reaction of self-identified queer people of color living in the North East US? How did the public reaction to the proposed plan change one hour, one day or one week after the announcement? This is all very interesting and potentially valuable data that could be, for the first time in history, available in near real time. Just by listening to what people are talking about in status updates and comments.

Unfortunately, that's not what Facebook has given us. It's almost a year later and all we get is a hands-off graph showing that people were sad when Heath Ledger died and were happy on National Holidays. What a tragic loss of public access to a valuable resource that we ourselves are creating.

If the movement to make social networking a distributed, decentralized phenomenon ends up succeeding and capturing these kinds of benefits of scale - we're going to look back at this point in history and think it's absurd that one company kept so much important knowledge from society at large.